The Helsinki-based studio says the move, which decreases its staff from 143 to 117, is to reduce costs, cut back on "time-to-market for its upcoming projects," and improve its overall development process ...
Produced for the fourth year running, these 'Flash Forward' videos are always great encapsulations of what makes GDC talks great: they're fun, lovable, and surprisingly informative! ...
Rovio has just released its full-year financials for the for the 12 months ended December 31, 2018, and consolidated revenue is down despite games holding firm. ...
At the DICE Summit in Las Vegas tonight, the Academy of Interactive Arts and Sciences awarded game of the year to Sony Santa Monica†s God of War. ...
At GDC 2017 game designer Holly Gramazio shares a dozen different ways games can encourage player creativity, as well as some guidance on how to make your players feel comfortable being creative! ...